Chapter 5
A detailed description of system-level design of signal processing algorithms and their representation as dataflowgraphs (DFGs) is given in Chapter 4.Anatural sequel is to discuss design options for the fundamental operations that are the building blocks for hardware mapping of an algorithm. These blocks constitute the datapath of the design that primarily implements the number-crunching. They perform addition, subtraction, multiplication and arithmetic and logic shifts.
This chapter covers design options for parallel adders, multipliers and barrel shifters. Almost all vendors of field-programmable gate arrays (FPGAs) are now also embedding hundreds of basic building blocks. The incorporation of fast adders and multipliers along with hard and soft micros of microcontrollers has given a new dimension to the subject of digital design. The hardware can run in close proximity to the software running on embedded processors. The hardware can be designed either as an extension to the instruction set or as an accelerator to execute computationally intensive parts of the application while the code-intensive part executes on the embedded processor.
This trend of embedding basic computational units on an FPGA has also encouraged designers to think at a higher level of abstraction while mapping signal processing algorithms in HW. There are still instances where a designer may find it more optimal to explore all the design options to further optimize the design by exercising the architecture alternatives of the basic building blocks. This chapter gives a detailed account of using these already embedded building blocks in the design. The chapter then describes architectural design options for basic computational blocks.
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